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Poniedziałek, 16 kwietnia 2012
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Excellent post on working at #Valve: [blogs.valvesoftware.com](s) Damn, what I would give to work in such environment.
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Środa, 11 kwietnia 2012
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Digital requiem for Jack Tramiel:
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Another interesting read on #Gamesutra - video games caught in crossfire of cultural war: [gamasutra.com](s)
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"Games fail because of lack of focus" - Jon Shafer on game development: [gamasutra.com](s)
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#Gamesutra on flow and art: [gamasutra.com](s) - very interesting read.
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Wtorek, 3 kwietnia 2012
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#ArsTechnica shares very insightful thoughts about next generation of consoles: [arstechnica.com](s)
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Czwartek, 29 marca 2012
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Kotaku brings us first details of new Playstation: [kotaku.com](s) Orbis? Really? [pl.wikipedia.org](s)
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#ArsTechnica on PS Vita homebrew: [arstechnica.com](s) Sounds familiar to anyone?
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Wtorek, 27 marca 2012
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It's just today that I have realized that #DosBox ( [dosbox.com](s) ) can emulate Hercules graphics card: [ipggi.wordpress.com](s) With amber colour display!
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Wow, #AGS port for #PSP: [jjs.at](s) found via ^morden ( [^morden] ). Pity I don't dabble in homebrew recently.
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Incidentally, I have found this great summary of #DemonsSouls lore: [gamefaqs.com](s) Impressive read, excellent detective work. Bravo!
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I have forgotten about this great comparison between #Skyrim and #DarkSouls storytelling: [eurogamer.net](s)
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And now this: [eurogamer.net](s) #SilentHill HD Collection is officially off my wishlist. It is sad to see great series marred by terrible port.
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Czwartek, 22 marca 2012
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First the voices, now censorship: [defaultprime.com](s) I don't feel like #SilentHill HD Collection is actually worth buying. Which is sad, really.
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Środa, 21 marca 2012
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EA closing multiplayer servers is one of the reasons I don't buy their games: [arstechnica.com](s) I mean, that from company that insists on Online Pass?
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And speaking of #sRPG games, here is interesting #indie attempt at one: [rockpapershotgun.com](s)
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Right, so this is the game I would love to make one day: [rockpapershotgun.com](s) Except without vikings. But other than that, it's totally what I wanted to do.
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Piątek, 16 marca 2012
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Ben #Yahtzee Croshaw shares an interesting game idea: [escapistmagazine.com](s) Somebody please make that game!
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Czwartek, 8 marca 2012
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Absolutely brilliant look behind the curtains of #Portal2 creative process on #Eurogamer: [eurogamer.net](s)
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Niedziela, 19 lutego 2012
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Excellent list of excellent game writers on #Gamesutra: [gamasutra.com](s)
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What makes a game epic? - Border House blog wonders: [borderhouseblog.com](s)
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Excellent list of #retro compilations for #PSP by RacketBoy: [racketboy.com](s)
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Wtorek, 14 lutego 2012
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Sad news: Adam Adamowicz, the conceptual artist behind Skyrim and Fallout 3, passed away. [techpowerup.com](s)
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Piątek, 20 stycznia 2012
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Interesting read on accessibility of games: [vg247.com](s) #VG247
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Piątek, 13 stycznia 2012
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#RockPaperShotgun presents best of Ludum Dare: [rockpapershotgun.com](s) Some really neat ideas in there.
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Incidentally, #BartsNews is shutting down as well: [bartsnews.net](s) As for this feed, we'll see about that, but I wouldn't be getting my hopes too high.
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Sad news! #GameSetWatch, one of my favourite gaming news sites, has closed: [gamesetwatch.com](s) (admittedly, one month and a half ago, but still)
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Czwartek, 8 grudnia 2011
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Excellent article on telling stories in recent #rpg.s: [eurogamer.net](s) via #Eurogamer
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Środa, 30 listopada 2011
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Beautiful and enchanted Skyrim song cover:
I'm in love.
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Środa, 23 listopada 2011
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A very pretty HD edition of #CaveStory titled Cave Story+ (how original) is available on Steam: [store.steampowered.com](s) Looks great, works on #Mac, will buy.
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Niedziela, 13 listopada 2011
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#Porn parodies of games box art: [ufunk.net](s) Ass Effect 2, seriously, someone should make that movie.
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Poniedziałek, 31 października 2011
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This game music video from Gears of War by Gavin Dunne (aka. Miracle of Sound) is atmospheric and touching: [escapistmagazine.com](s)
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Brilliant Starcraft fan video "The Metamorphosis": [sclegacy.com](s)
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Sobota, 17 września 2011
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#Indiecade finalists announced: [indiecade.com](s) Some rather cool games in there!
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Piątek, 16 września 2011
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I am playing #RedDeadRedemption, but I suck badly at it.
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#Uncharted Golden is shaping up to look great:
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Środa, 14 września 2011
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Bunch of great (and free!) #indie games: [pcgamer.com](s)
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Wtorek, 13 września 2011
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Overview of design of Prince of Persia: Sands of Time, one of the best games ever: [electronicbookreview.com](s)
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More golden thoughts from Jordan Mechner: [jordanmechner.com](s)
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Interesting trailer for new Fire Emblem game on #3DS: [nintendoeverything.com](s)
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I know this is silly as hell, but I can't stop listening to this #MassEffect 2 music video:
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Right, so I don't give a damn about this game [indiegames.com](s) , but its title screen is something taken straight out of my mind:
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Breaking into making games by Adam Saltsman on Jordan Mechner's blog: [jordanmechner.com](s) It doesn't get better than that.
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Very short and disturbing #RPG from Terry Cavanagh: [distractionware.com](s) I like the point he's making with it.
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Wtorek, 30 sierpnia 2011
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#MassEffect relationship troubles: [dorkly.com](s)
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Absolutely gorgeous #MassEffect3 concept art by Patryk Olejniczak, starring new red-head Shepard: [facebook.com](s)
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Niedziela, 28 sierpnia 2011
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Beautiful #Owlboy demo up for grabs: [roflgames.com](s)
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Środa, 24 sierpnia 2011
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A little insight into Silent Hill 2 HD controversy: [eurogamer.net](s)
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Extremely interesting article on professional game developers going #indie: [arstechnica.com](s) Well written, as always.on #ArsTechnica.
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Poniedziałek, 22 sierpnia 2011
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#ArsTechnica muses on #PC version of #Bastion: [arstechnica.com](s)
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